Interesting outcome. New research links aggression after video games to the mechanisms rather than violent content. So it´s the designers fault?
Could this also be true for analogue games? Are wargamers happier after a bout of crisp Black Powder and aggravated after a spell of Barkerese?
Do people feel less aggressive after playing an 'elegant' Knizia design and driven to rage by the disorganised, misspelled and obtuse collection of half sentences that the publisher of Luna Llena calls the rulebook?
I wouldn't be surprised.