Last week three out of our gang of four reassembled for
scenario 2 of the Von Luck PSC for Chain of Command. Von Luck's Kampfgruppe had easily brushed aside the airborne outposts further to the south in the previous game, but now they were on the edge of the village of Bas Ranville and the Paras were expecting trouble.
Jasper surpassed himself again in preparation for this game with a sunken road and surrounding terrain.
Force morale turned out 9 for the Paras and 11 for the Germans.
The paras had suffered some casualties previously, and new reinforcements were slow in arriving. The night drop must have been pretty scattered! With 4 points of support, Jasper opted for an adjudant, a Bren gun team and gammon bombs. He also reorganised his squads which ended up like this:
The PanzerGrenadiere started with a fresh platoon and 13 points of support. This was spent on 81mm mortars plus FOO, and extra senior leader, a Unic P107 (f) and an extra PzGr squad.
The Patrol phase has the Paras spread out evenly at about 1/3rd of the table forward.
Germans at about 1/6th and leaning towards their left flank
So, there it began...
Turn 1: A German FOO deploys.
And what do you know? A shot rings out from further down the road, barely missing him.
Next turn, Panzergrenadiere appear.
Another shot rings out, and this time it hits and kills the FOO (German force morale drops from 11 to 9).
The Panzergrenadiere start to leap frog forward, slightly unnerved.
As the Panzergrenadiere creep forward, another squad arrives on table in a Unic P107 (f) APC.
As the Panzergrenadiere team in front nears a ploughed field, fire erupts from the hedges. Two bren teams wreak havoc, followed by small arms fire from a different direction.
The Pzgrenadiere team turns tail.
The fleeing PzGr team doesn't impress the rest of the platoon. A senior leader steps up to bring some order and then the remaining team starts machine gunning the hedges and manages to kill the junior leader of the double bren squad (force morale drops from 9 to 8).
The
brens retaliate, savaging the PzGr team holding its ground.
With only one man left, the senior leader decides 'to go get help' at a safe distance of the remnants. The Unic APC makes a bold move forward, past the senior leader, to distract the enemy.
The Para's reply is vicious. One salvo tears in the fleeing PzGr team, forcing them (incl jnr Ldr) off the table (-1 FM). Then the sniper wounds the German senior leader (-1FM).
But the coup de grace is: ambush of the Unic!
A gammon bomb drops in the passenger compartment. APC KO, 2 killed (-2 FM).
The survivor tumble into the sunken road.
The Germans deploy another squad in the orchard,
and push the survivors of the APC forward down the sunken road. They also manage to take out the sniper (Para FM drops to 7).
But the Para's kill off the last man from the team on the right flank and German morale drops to 3.
The
PzGr squad in the road get attacked from the rear but persevere on
their course.
More losses from the rear finally pin them.
The Para senior leader jumps over the wall, in case something desperate must be done
With the situation that desperate the PzGr squad push forward from the orchard.
But time runs out as more fire is poured into the pinned but exposed squad on the road: they break (-2 FM to 1)
and as the Para's force the turn end the routing junior leader of the team makes German morale drop to 0. Victory to the Paras! Although it was a closer run thing than the force morale and loss statistics suggest.
The Paras lost 2 men and an NCO, which are ignored for next game because of the big difference in force moral at the end of the game. Best news is that the NCO of section 2 is recommended for a Mention In Despatches for his courageous throw of a gammon bomb into the APC.
German losses were heavy, but mostly on support units (the squad in the Unix P107 was the extra 4th squad). There were 2 permanent losses on the core platoon, and for the rest of the campaign there are only 2 Unic P107s available.
The battallion commander of the Paras has a much improved opinion of the platoon commander (+2) and so do the men (who appreciate the low losses as much as the repulse of the Germans (+5). The platoon leader himself feels affable.
Von Luck is not as happy with the PanzerGrenadier company commander, who is back at 0. The men also dislike the heavy losses so their opinion drops to -3. The platoon leader himself is now merely content.
Victory on this table means that the Paras can counter attack (onto table 1) for next game. We'll see how happy they are about that.